- MainWindow - Class in de.smits_net.games.framework.board
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Main Window of the game.
- MainWindow(String, Board) - Constructor for class de.smits_net.games.framework.board.MainWindow
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Create a new object.
- mouseClicked(MouseEvent) - Method in class de.smits_net.games.framework.board.Board
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- mouseClicked() - Method in class de.smits_net.games.framework.sprite.Sprite
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Called when the mouse was clicked inside the sprite.
- mouseClicked(MouseEvent) - Method in class de.smits_net.games.framework.sprite.Sprite
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- mouseEntered(MouseEvent) - Method in class de.smits_net.games.framework.board.Board
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- mouseEntered(MouseEvent) - Method in class de.smits_net.games.framework.sprite.Sprite
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- mouseExited(MouseEvent) - Method in class de.smits_net.games.framework.board.Board
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- mouseExited(MouseEvent) - Method in class de.smits_net.games.framework.sprite.Sprite
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- mousePressed(MouseEvent) - Method in class de.smits_net.games.framework.board.Board
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- mousePressed() - Method in class de.smits_net.games.framework.sprite.Sprite
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Called when the mouse was pressed inside the sprite.
- mousePressed(MouseEvent) - Method in class de.smits_net.games.framework.sprite.Sprite
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- mouseReleased(MouseEvent) - Method in class de.smits_net.games.framework.board.Board
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- mouseReleased(MouseEvent) - Method in class de.smits_net.games.framework.sprite.Sprite
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- move() - Method in class de.smits_net.games.framework.character.Character
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- move() - Method in class de.smits_net.games.framework.image.BackgroundImage
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Move the image with the given speed.
- move() - Method in class de.smits_net.games.framework.sprite.Sprite
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Move the sprite according to the defined speed.
- move(Velocity) - Method in class de.smits_net.games.framework.sprite.Sprite
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Moves the sprite.
- move() - Method in class de.smits_net.games.framework.sprite.SpriteCollection
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Moves all sprites in the collection.
- movementAnimations - Variable in class de.smits_net.games.framework.sprite.DirectionAnimatedSprite
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Images for the different directions.