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de.smits_net.games.framework - package de.smits_net.games.framework
Main package of the game Framework.
de.smits_net.games.framework.board - package de.smits_net.games.framework.board
Main window and game board.
de.smits_net.games.framework.character - package de.smits_net.games.framework.character
Characters as specialized sprites.
de.smits_net.games.framework.image - package de.smits_net.games.framework.image
Images and image handling.
de.smits_net.games.framework.sprite - package de.smits_net.games.framework.sprite
Sprites.
DEBUG_SHOW_FPS - Static variable in class de.smits_net.games.framework.Constants
Writes the FPS to the screen.
DEBUG_SPRITE_OUTLINE - Static variable in class de.smits_net.games.framework.Constants
Draws the outline of a sprite.
delay - Variable in class de.smits_net.games.framework.board.Board
Time for each iteration (frame) in nano seconds.
dimension - Variable in class de.smits_net.games.framework.board.Board
Dimension of the board.
dimension - Variable in class de.smits_net.games.framework.sprite.Sprite
Dimensions of the sprite.
Direction - Enum in de.smits_net.games.framework.sprite
Enumeration to indicate the direction of an object.
direction() - Method in class de.smits_net.games.framework.sprite.Velocity
Determines the direction of the current velocity vector.
DirectionAnimatedSprite - Class in de.smits_net.games.framework.sprite
A sprite with different animations depending on the direction of movement.
DirectionAnimatedSprite(Board, Point, Sprite.BoundaryPolicy, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage) - Constructor for class de.smits_net.games.framework.sprite.DirectionAnimatedSprite
Create a new sprite.
DirectionAnimatedSprite(Board, Point, Sprite.BoundaryPolicy, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage) - Constructor for class de.smits_net.games.framework.sprite.DirectionAnimatedSprite
Create a new sprite.
DirectionAnimatedSprite(Board, Point, Sprite.BoundaryPolicy, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage, AnimatedImage) - Constructor for class de.smits_net.games.framework.sprite.DirectionAnimatedSprite
Create a new sprite.
draw(Graphics, Point, ImageObserver) - Method in class de.smits_net.games.framework.image.AnimatedImage
 
draw(Graphics, ImageObserver) - Method in class de.smits_net.games.framework.image.BackgroundImage
Draw the background picture.
draw(Graphics, Point, ImageObserver) - Method in class de.smits_net.games.framework.image.ImageBase
Draw the image at the given position.
draw(Graphics, Point, ImageObserver) - Method in class de.smits_net.games.framework.image.ImagePack
 
draw(Graphics, Point, ImageObserver) - Method in class de.smits_net.games.framework.image.SimpleImage
 
draw(Graphics, ImageObserver) - Method in class de.smits_net.games.framework.sprite.AnimatedSprite
 
draw(Graphics, ImageObserver) - Method in class de.smits_net.games.framework.sprite.DirectionAnimatedSprite
 
draw(Graphics, ImageObserver) - Method in class de.smits_net.games.framework.sprite.Sprite
Draw the sprite.
draw(Graphics) - Method in class de.smits_net.games.framework.sprite.Sprite
Draw the sprite using the given graphics context.
draw(Graphics, ImageObserver) - Method in class de.smits_net.games.framework.sprite.SpriteCollection
Draw all sprites in the collection.
drawBackground(Graphics) - Method in class de.smits_net.games.framework.board.Board
Draw the background.
drawGame(Graphics) - Method in class de.smits_net.games.framework.board.Board
The graphics output of the game.
drawGameOver(Graphics) - Method in class de.smits_net.games.framework.board.Board
Draw game over message.
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