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target
- Variable in class de.smits_net.games.framework.character.
Character
Position where the character should move to.
thread
- Variable in class de.smits_net.games.framework.board.
Board
The thread.
TiledImage
- Class in
de.smits_net.games.framework.image
Images created from one large image that is organized in tiles.
TiledImage(BufferedImage, int, int)
- Constructor for class de.smits_net.games.framework.image.
TiledImage
Create a new image.
TiledImage(String, int, int)
- Constructor for class de.smits_net.games.framework.image.
TiledImage
Create a new image.
time
- Variable in class de.smits_net.games.framework.image.
AnimatedImage
Time between two frames in milliseconds.
toBufferedImage(Image)
- Static method in class de.smits_net.games.framework.image.
ImageBase
Convert an image to a buffered image.
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