- absoluteBorder() - Method in class de.smits_net.games.framework.sprite.Sprite
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Calculate the border in relation to the current position.
- addImage(Image) - Method in class de.smits_net.games.framework.image.ImagePack
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Adds an image to the stack.
- addKeyListener(KeyListener) - Method in class de.smits_net.games.framework.board.Board
-
- addMouseListener(MouseListener) - Method in class de.smits_net.games.framework.board.Board
-
- addNotify() - Method in class de.smits_net.games.framework.board.Board
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- AnimatedImage - Class in de.smits_net.games.framework.image
-
A set of images that form an animated image.
- AnimatedImage(int, ImagePack) - Constructor for class de.smits_net.games.framework.image.AnimatedImage
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Creates a new object.
- AnimatedImage(int, boolean, ImagePack) - Constructor for class de.smits_net.games.framework.image.AnimatedImage
-
Creates a new animatedImage object.
- AnimatedImage(int, String, String...) - Constructor for class de.smits_net.games.framework.image.AnimatedImage
-
Convenience constructor that creates the image pack for the
caller to make usage easier.
- AnimatedImage(int, boolean, String, String...) - Constructor for class de.smits_net.games.framework.image.AnimatedImage
-
Convenience constructor that creates the image pack for the
caller to make usage easier.
- AnimatedImage(int, int, String) - Constructor for class de.smits_net.games.framework.image.AnimatedImage
-
Convenience constructor that creates the striped image for the
caller to make usage easier.
- animatedImage - Variable in class de.smits_net.games.framework.sprite.AnimatedSprite
-
the image that is displayed.
- AnimatedSprite - Class in de.smits_net.games.framework.sprite
-
An animated sprite, i.e. a sprite that has several different images which are
displayed one after the other with a given speed.
- AnimatedSprite(Board, Point, AnimatedImage) - Constructor for class de.smits_net.games.framework.sprite.AnimatedSprite
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Create a new sprite.
- AnimatedSprite(Board, Point, Sprite.BoundaryPolicy, AnimatedImage) - Constructor for class de.smits_net.games.framework.sprite.AnimatedSprite
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Create a new sprite.